This is a quick update on the Throw project. It’s still moving along. The photo-transistors (sensors) are wired and working, and I’m able to read all 72 of them in under the millisecond that I needed! Here’s the wiring setup for that. Of course they won’t be plugged directly into the breadboard like this in the final product:
In a party-line vote, Republicans voted to roll back regulations passed during Obama’s terms that would have prevented Internet Service Providers from selling all your internet traffic information without your consent. The act was called “Restoring Internet Freedom,” but “Destroying Internet Privacy” would have been a more accurate title. Looking through the official filing’s comments (there are over 22 million of them) reveals that almost everyone is against this move. This is a move that should concern anyone who is concerned with civil liberties, privacy, or overreach from large institutions. The only winners here are the ISPs. Read More
In the last post, we successfully got a laser/sensor pair working with the laser tripwire test. This is great, but my design calls for 72 of these tripwires (36 on the X-axis and 36 on the Y-axis). Unfortunately, the Arduino Uno only has 14 digital input/output pins. So we need to find a way to read signals from 72 phototransistors with only 14 IO pins to work with. In this post, we’ll be testing a method of reading many inputs with just a few Digital Input pins. Read More
So the first step toward building my tennis ball sensing board was to test the simplest iteration of the sensor concept: A single laser/sensor combo, that is tripped when an object passes between them, blocking the laser beam. Will an object breaking this beam cause enough of a drop in the phototransistor’s reading to create a digital signal that we can feed into a microprocessor? Read More
Simply put, throw is a project that will consist of a wooden board equipped with laser sensors to determine where objects thrown at the board make contact. It will be connected to a micro-controller and computer to read input and create digital imagery. Read More
It’s been a long road to the first fully public release of JumpOff!
Since 2012, JumpOff has taken many forms. Initially motivated by a fascination with creative writing exercises learned in college workshops, it started off as PHP app that dispatched writing prompts in exchange for words submitted by the user. From there it turned in to a short-lived Rails project that combined a timed, minimalist writing interface (inspired by OmmWriter) with the prompt generator. Read More